ଅ about

About

I’m a mechanical engineer who drifted, on purpose, into the place where complicated systems meet the people who have to use them.

These days that means three jobs. As a product engineer I build features whole, from the schema and the access rules to the screen. As a game designer I’m making serverBound, where the puzzle is understanding a system well enough to predict it. As a technical storyteller I write explanations of the systems people live inside: payments, packets, data.

They turn out to be one habit. A good data model, a fair puzzle and a clear paragraph all ask the same thing: can someone hold this in their head and act on it?

The path

2013 – 2017B.Tech, Mechanical Engineering, NIT Rourkela
Where I learned to think in systems, constraints and tolerances.
2016Design intern, Two by Three
Layout, brand identity and print.
2019UX auditor and visual designer, MOCQTest
Redesigned flows for a competitive-exam platform.
2020 – 2023Content engineer, Tetrate
Joined at 30 people, left past 100. Docs, courses, videos and small games for Istio and Envoy.
2024 – nowserverBound
My detective game. Shown at IGDC 2024 and Indie Games Utsav 2025.
2025 – nowDataFolks
A book about data and privacy for Indian readers.
2026BestBuds
UX and UI consulting for a friendship app.
May 2026 – nowProduct engineer, SaveSync
Web, extension, mobile and the Postgres under all three.

How I work

  • Measure the slow thing. Start from a production trace or a counter, not a hunch, and put the before and after in the commit.
  • Write it down while it’s happening. Commit messages are short reports. Case studies keep the wrong turns in.
  • Prefer the boring answer when the clever one has a race in it. And say why, so the next person doesn’t rediscover it.
  • A wrong suggestion costs more than a missing one. In product, in hints, in autocomplete.

Recognition

  • Top 25 globally, OpenIDEO Cybersecurity Visual Design Challenge (the serverBound concept)
  • 1st runner-up, BYJU’S × Unity game development hackathon
  • Top 22 prize, Spin Your Science at India Science Festival 2026 (Fossilized Algorithms)
  • Spoke at GameMaker India Conference 2024, New Delhi

Things I believe but can’t prove

Every infrastructure diagram is secretly a map of an organisation’s communication problems.

The best technical documentation reads like a mystery where the reader is the detective. The worst reads like a microwave manual translated through three languages.

Interests are creatures. I feed them, and occasionally one drags me underground for a season. The ones I’ve fallen into are in rabbit holes.

Colophon

Odia was written for centuries on palm leaf, tala patra. A scribe cut each letter with an iron stylus, then rubbed lamp soot into the cut so it would show. This site borrows that: a leaf-coloured ground, soot-dark ink, and one red, the cinnabar of Pattachitra painting, for anything that needs your attention.

Headings arrive in the Odia letters that carry their sounds and turn over into English. Words with a true Odia equivalent, underlined with dots, show it when you hover. The stone in the background is Odisha sculpture, from Konark and open-access collections: the photograph holds where the stone is thickest and dissolves into typed characters at its edges. Move your pointer near one and more of it turns to text.

The pages have two sides, like the palm leaf and the soot that filled its cuts: the explanation sits on leaf, the work on soot.

Set in Newsreader, Source Serif 4, IBM Plex Mono and Noto Serif Oriya, all served from this domain. The game in the footer is drawn in DUNGEON.mode, datagoblin’s CC0 8×8 textmode font, through a CRT. Built with Astro on Cloudflare Pages. No analytics, no trackers. The layout owes a debt to MEK.txt’s site.

The artworks

  • Chariot wheel, Sun Temple, Konark, Odisha, 13th century. photo Wikimedia Commons, CC0.
  • Head, Konark, Odisha · chlorite, 13th century. Cleveland Museum of Art, CC0.
  • Konark horse, Bhubaneswar, Odisha, after the 13th-century original. photo Subhrasingh, Wikimedia Commons, CC BY-SA 4.0.
  • Gajasimha, lion over an elephant, Sun Temple, Konark, 13th century. photo Pacificangel, Wikimedia Commons, CC BY-SA 4.0.

The World Beneath

turn-based roguelike · 8×8 textmode · CRT

Under the site there’s a small world. Click the screen to start: pick a companion, find the ten caches, and see how far down the temple goes.

The ring

water douses fire · fire burns root · root grounds spark · spark shocks water. Lead with what beats what’s in front of you: ×2 one way, ×½ the other.

Walk
arrows, WASD, or click
Act
Enter · Z waits · M menu
Margins
more marks hide in long reads
·